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HOME > Yu-Gi-Oh! Card Lists > PHANTOM DARKNESS > Super Polymerization

Super Polymerization Semi-LimitedUsed Deck

Super Polymerization
Card Kind Attribute Level Type ATK DEF
Quick-Play Spell - - - - -
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
password:48130397
Average Rating Score 9.7(99)
  1. Card Info
  2. Card Reviews (99 rating scores)
  3. Decks with Super Polymerization (1732 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Super Polymerization" card reviews and rating scores


9.7(99)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星1
カード評価ラベル5
96% (96)
カード評価ラベル4
2% (2)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
1% (1)

japan 野菜
2023/07/04 19:09
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The strongest removal card that cannot be chained and does not target. In anime, it was used to fuse your opponent's monsters with it, but in reality, it is often used only for monsters in the opponent's field.
It's unlimited in MD, and in addition, recently implemented 《Wings of Resonance Garura》, which can be played under the loose condition of 2 monsters of the same race and different attributes but with different card names, makes him able to deal with boards other than DARK. rice field. Unlike 《Evenly Matched》, it is also strong that it does not spoil even if it is preceded.
It goes well with Branded The Bystial and Tearlaments, which are fusion themes from the beginning without worrying about the hand cost. This is the daily scenery of MD.
Due to the fact that it is impossible to chain, it is likely to be imprisoned again in August because it is also a factor that drives the environmental sub-themes with The Bystial and leads to the fixation of the three-way environment of Branded, Tearlaments, and Spright. I feel like
 
 
japan める
2023/06/12 0:26
Yugioh Icon
The strongest board removal card.
Since your opponent cannot chain to this card, you can only deal with some cards such as 《Magician's Right Hand》.
As expected, it is too unreasonably strong, so tactics and tactics are lost. Since it's a Quick-Play Spell, it's too strong for the first player to stay down.
In Master Duel, there is no limit, but if we allow this card, shouldn't we ban cards with too loose fusion materials such as 《Starving Venom Fusion Dragon》...? Then nobody would use it.
japan かどまん
2023/02/22 19:02
Yugioh Icon
At the time of his appearance, he was weak in Fusion Monsters, and many of them specified material names.
Even with a mirror match that seems to meet the conditions for use, it is a body that will not be used
It was a card that even saw dissatisfaction such as crushing the frame
However, starting with his Fusion Monster of E・HERO corresponding to each attribute
The evaluation of this card will change when Fusion Monsters with loose material specifications appear.
Quick-Play Spell can not be chained and it is reliable because it does not interfere with the opponent.
In Yu-Gi-Oh, where suppression has become mainstream due to inflation and speeding up
If there is a scene where it can be used, it will surely open a breakthrough from difficult situations
It came into the limelight as a first-rate meta card
After that, this card was strengthened every time a Fusion Monster with a loose material specification appeared.
He tends to be on the board that leads to it, and he has become a constant presence for Deck to be aware of.
The world of fusion continues to develop, and the uses for this card will surely increase.
The current evaluation that the times have caught up is that it was a card that seemed to be difficult to use, but was actually ahead of the curve in many ways.
japan asd
2022/12/31 10:39
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This card is mainly used to produce 《Starving Venom Fusion Dragon》or 《Mudragon of the Swamp》by using the opponent's monsters as fusion materials.
The main purpose is to process the opponent's monster as a fusion material, and the Fusion Monster itself that comes out is treated like a by-product.
Since it cannot be chained, there is no way to deal with it, and the suppression board where his DARK is lined up on the final board may be dealt with by this card, so the evaluation tends to fall slightly.
japan ブルーバード
2022/10/22 14:01
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When it first appeared, it was treated as industrial waste. Because there were many named fusions that were as pinpoint as a certain lightning rod, and if you were alone, you could only use your own field as a material and you would lose your hand, so it was a huge add loss. The evaluation was very low because it was not, and it robbed the precious Sulea slot. It's worth noting that you can get FGD and Chimeratech Over in a combo with DNA remodeling surgery, but that's it.
However, when the manga version of HERO becomes OCG, it is gradually re-evaluated. The manga version of HERO can be played with the loose condition of HERO + attribute, so it has become much easier to remove the opponent's monsters.
And in modern times, it has finally become a powerful card that has reached the semi-restricted level. A removal that pierces resistance, no chaining, and since it's a Quick-Play Spell, it doesn't spoil whether you attack first or second. Also, I was grateful that I could copy it with Anaconda and crush the resistance. This is why I don't hate anacondas so much.
It is also possible to fuse only in the opponent's field. It feels so good to be able to.
japan サンパイ
2022/10/03 12:06
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A broken card used by Hao Judai.
Unfortunately, when the monsters first appeared, most of the monsters had specified fusion materials, but starting with the appearance of attribute fusion HERO, monsters with loose fusion materials entered the war one after another. It's also one of the reasons Norden got banned.
Anyway, the point that the activation itself cannot be stopped later is strong.
japan ねこーら
2022/06/29 9:32
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Comprehensive evaluation: It is strong that it can be removed as a fusion material except for a part.
One card that has been particularly appreciated since the number of cards that specify attributes as fusion materials has increased.
It has the advantage of being able to steal the opponent's monsters and use them as your own ace force, and that they cannot be countered.
However, there is also a drawback that the frame of extras will be tight unless it is limited to major ones to some extent.
If you expand the range of compatibility with this card, other general-purpose cards won't fit, so you want to use it with a balance in mind.
japan ぷれあです
2022/06/16 0:55
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Now that I think about it, this card was about 15 years ahead of its time.
It is packed with modern elements, such as the point that it is impossible to compete and the point that the opponent is a cost.
japan キラープリン
2022/05/19 14:00
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It's a top-class removal and expansion card that doesn't go anywhere due to extra deck frame issues, but when it's played, it makes no sense to negate or resist, and mercilessly uses it as a material.
There are cards like Albus and his Predaplant that can use the opponent as a material with their own effects, but considering the troublesome preparation and interference from removal, this card can be said to be one of the most unstoppable cards. .
There is a hand cost, but there are many cards in the Fusion Deck that can be dropped into GY to activate their effects, so I would like to use them wisely to prevent disadvantages.
japan 蒼奏
2021/07/28 23:41
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A single card cannot be a cost depending on the deck. Although it can only be used as a material from the field, it can also be dragged from the opponent.
japan サイバー流伝承したい
2021/01/19 17:31
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A fusion card that lives up to its name, as it is limited to the field and requires a hand cost, but it cannot be chained and can be used as a material on the opponent's field.
japan ユメ
2021/01/10 20:03
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It is a card that Yuri used as a semi-trump card, but what is the actual situation?
In conclusion, he is not very user-friendly with Predaplant. There are two reasons.
It's the first one, but it's very perishable. He doesn't line up with DARK monsters or his Fusion Monsters conveniently, even if he sucks up opponent's monsters. It's a little too pinpoint to use for breaking the board. If you are aware of the opponent's interfering monsters, it is far more reliable to interrupt the development with general-purpose hand triggers or direct hits with 《Infinite Impermanence》.
Secondly, it is difficult to handle as a free chain fusion card. The predatory home has a powerful rival called Prime Fusion. The difference between whether or not it supports the search for Serasseniant is very large, and you can use it at no cost. Chimera Frecia search is supported, but 《Fusion Recovery》has higher priority over there, so chances to search for this card are quite limited.
If you look at it as a generic removal card, it's 10 points, but as part of Predaplant it's currently around 6 points.
As an aside, Yuri himself said that Ultra Polymerization was his true trump card. In fact, 《Ultra Polymerization》is very easy to use. 《Ultra Polymerization》>The person himself was correct in his rating of super fusion. This concludes our discussion.
japan Mr. JNK
2020/12/30 3:50
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God card.
Any monster sucks.
I absolutely suck.
huh... i love it
japan 奇怪賊
2020/11/15 12:34
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It doesn't target, it can use opponent's monsters as materials, and it has terrible removal performance that chain is impossible.
Even if Borrel S with 4 counters is out, it will be a trauma level that it will disappear easily.
After all, the biggest feature and merit is that you can eat the opponent's monsters, and if you are against Cybers, Ande, DARK, races with the same attribute, darkness P, vanilla axis, etc., you can put out monsters while hindering the development. Of course, you need a corresponding monster in the extra deck.
You can also use the 2 vanilla monsters from 《Rescue Rabbit》and the Scapegoat tokens as materials for this Wyrm.
The hand cost is necessary, but if the opponent's monster is used as a material, a 2: 2 exchange or more is established.
The Quick-Play Spell is also useful, and you can use it after attacking for a follow-up attack.
There are several Quick-Play Spell fusions, but most of them have restrictions and disadvantages, and this card, which has no disadvantages other than the hand cost, is extremely versatile. Semi-restricted is also convincing strength. I would like to give 9 points even during the restriction period, and 11 points when it is lifted.
japan ミドラ
2020/11/15 3:56
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Fuse while ravaging the opponent's field. A very powerful card, partly because it's a Quick-Play Spell that can't be chained.
Transformed with the appearance of attribute heroes and his Shaddoll.
Note that it requires a hand cost, so be careful where you use it.
japan gaya
2020/10/21 0:10
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A card that is too bogus (within common sense) to increase the number of cards in your field while removing the opponent's monsters. Even compared to other fusion cards, it boasts excellent performance in the top class. This was used in my first duel, and I was slightly traumatized when my card was sucked.
japan 死なない男
2020/10/21 0:01
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Although it is limited to the field, it can also absorb the opponent's monsters,
It's a so-called spell speed 4 (cannot be chained), so there's no reason for it to be weak.
This card saved me many times lol
Against DARK Deck,
Starve Venom and Triphio Beltum suddenly appear and can dominate the field.
If you successfully summon the summoner Aleister and activate this card, you can absorb many of the opponent's attributes, so the compatibility is the best.
Personally, it is his spell card that I like as much as entering into my 10 fingers.
japan TK
2020/07/23 14:52
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Even if it was once a story, it is no longer an official cry.
I think maybe if I'm in trouble with card adjustments, Super Fusion or Kaiju will do something about it.
It's all in one piece, but I think it's a semi-limiting answer to something like solitaire, which is overwhelmingly powerful.
Consuming the EX frame with the corresponding Fusion Monster, and being useless in solitaire development, solitaire deck side is difficult to enter
In that sense, I guess it's a response to modern Yu-Gi-Oh's excessive preemptive control board and cards that are a little hard to understand like Dragoon.
Anaconda + Dragoon is just right for the material
Recent themes include monsters with negate effects and counter traps that can be searched in the solitaire theme, so I feel that the reliability of super fusion is necessary.
japan ロードシンクロン
2020/03/21 16:54
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You're strong, you're strong It has a slight disadvantage that it must exist on the field, but it's a quick fusion spell and it's hard not to be able to stop the super fusion with Counter Trap. A very strong card. I miss the times when it was a joke
japan カンベイ
2020/03/21 14:52
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A spell card that was way ahead of its time.
First Yu-Gi-Oh card 1. Quick-Play Spell fusion card, 2. Fusion card that can use opponent's monsters as materials, 3. Text that says "Your opponent cannot activate Spell, Trap, or monster effects in response to the activation of this effect." It is a card that has , and all of those beginnings are what make it a power card.
However, at the time of its appearance, there was no proper monster to be fusion summoned using this card, and it was considered a bad luck card.
However, after that, the number of Fusion Monsters with loose material specifications increased, and the evaluation changed. Now it has been promoted to the strongest class removal card.
As you can see from the recent rise in the usage rate and the increase in the number of recordings, it can be said that it is one of the most popular spell cards in OCG.
japan シルキン
2020/03/16 12:42
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At first it was just a joke. At that time, there were still only fusion materials specified, and the restriction that both had to be on the field was a hindrance. Even the essential HERO Deck is turned away.
However, since the appearance of 《Elemental HERO Absolute Zero》, the value of this card itself has increased steadily as Fusion Monsters with loose fusion materials have appeared one after another.
As long as there are no restrictions such as not being able to use it as a material, it is necessary to be very careful with the ability to combine removal and deployment that can be seized as a fusion material, even if it is an enemy, without even allowing a counter. If it's a mirror deck, his opponent's deck is a pile of fusion materials. With 《Starving Venom Fusion Dragon》, his opponent's Deck specializes in his DARK, which increases his advantage. There are now plenty of categories that are easy to incorporate into his deck, starting with Shaddoll and HERO. When things get really bad, he uses Predaplant Verte Anaconda to fly him out of the deck. It's an excellent card that can be used in many Deck metas.
japan あんにん
2020/02/21 22:38
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A word that is strong in miscellaneous. Almost a must-have for decks that use fusion, but this effect is a bit overkill.
When it first came out, it seemed to be treated as a miss, but thanks to Starve Venom and other cards with loose summoning conditions, I was able to use my opponent's monsters as much as I wanted. But it would be nice if it was just that.
why don't you target?
why can't you chain?
Why a Quick-Play Spell?
It can only be said that it is a nightmare to be swallowed by any trump card monster without resistance other than "no effect". I can understand why a long solitaire is bad, but I really don't think it's a good idea to turn a combo that worked out into something that wasn't just a single card.
Moreover, it is easy to handle because it contains "fusion". Starting with the anaconda that comes out with 2 Effect Monsters, it's pretty easy to start, and there are plenty of searches. If the opponent can't interfere, it's a good match for one-kill by searching for the second attack and excluding the opponent.
To be honest, I want this guy to be banned as soon as possible, except for high-probability one-kill companions like Gandora.
japan みめっと
2020/02/20 11:10
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A wonderful card that has almost no resistance that cannot be overcome unless the activation and application of the spell card and the Special Summon itself are sealed in advance because of its nature that does not target and does not chain any effects to its activation.
Naturally, it would be ideal to use 2 of the opponent's monsters as materials, but since this card exists, his Fusion Monsters can easily be made into fusion materials, such as "2 Effect Monsters". cannot be issued as a new card.
However, be aware that he can only defeat monsters that are not affected by spell effects or card effects, or monsters that cannot be used as fusion materials, such as Gratton.
japan アキ
2019/12/23 13:12
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Since it can be used quickly and without chaining monsters on the opponent's field as fusion materials, it is often used in his Shaddoll and predatory plants, which are loosely tied to materials.
Somewhere in the thread, it's said that if you use only the opponent's monsters as fusion materials and summon them, you'll be a first-class duelist.
japan ophion
2018/09/28 17:51
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Why did you ever come back to semi-restricted cards... No, I'm happy.
Basically, it's a card used in HERO and his Invoked, but if you set it up with Dragon Necro in his deck that uses 《Zombie World》, you can make a little surprise attack.
Chains are not allowed, so you can have a sense of security that you can make a surprise attack.
japan もも
2018/09/15 7:33
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At the time of its introduction, there was no Fusion Monster with loose materials, so it was treated as a miss, and although it had hidden potential, when Fusion Monsters that could make use of that potential were enriched, it was a card that doubled as a removal that did not allow a chain.
Fusion cards that are now beyond literal fusion.
japan 備長炭18
2018/09/14 21:45
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Me and you super☆fusion☆
Although it requires a hand cost and is limited to being on the field only, it is a Quick-Play Spell and cannot be chained, and in addition, it is a high-spec card for a fusion spell, such as being able to use the opponent's monster as a fusion material.
In the past, there were many fusions with strict material specifications, but due to HERO and Shaddoll (and Norden), they are restricted.
However, this time it will be relaxed to semi-restricted with full power Shaddoll.
To be honest, I don't think it's the type of card that is suitable for stacking multiples at the moment, but I have the impression that it would be interesting to use it in a Cybers Deck with Clock Dragon as a countermeasure against Troymare.
japan シエスタ
2018/06/07 10:20
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It costs a hand and is limited to the field, so it's a little heavy, but it's a fusion that can involve the opponent's field as well.
Compared to when it first appeared, there are more fusions with very loose material designations, so the removal power has greatly increased.
Also, since it is quick-acting, it can be used as a follow-up attack or as a sacrifice escape, as well as being able to rip and interfere during the opponent's turn.
In addition, the presence of chain binding makes this card very powerful, and it is extremely strong against negate cards such as Quasar.
However, with the new rule, if your EX zone is full, you will have to use the card in that EX zone as a material unless you have prepared a link destination, so it has become a little less convenient.
Even though the number of loose fusions has increased, the degree of effectiveness depends on the opponent, but I think it is a powerful card with one of the most versatile versatility among fusion cards.
japan A
2017/12/11 1:09
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Fusion involving all fields without being chained
Furthermore, he is a Quick-Play Spell and has excellent surprise attack.
With the appearance of 《Mudragon of the Swamp》, you can now remove 2 opponent's monsters with the same attribute but different races without being able to chain them.
japan なす
2017/07/04 14:52
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A fusion involving all fields. While removing the opponent's monster, you can put out a fusion monster with loose materials.
Although it requires only a field and a hand cost, it is also a strength that it is difficult to stop because it is a Quick-Play Spell and cannot be chained.
japan ジュウテツ
2016/12/06 11:07
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I think it's powerful to be able to perform fusion summons that aren't chained while removing opponent's monsters.
I think it goes well with the "Shaddoll" Deck, which has many options for fusion materials.
I think the Quick-Play Spell is also a strength.
japan oooos
2016/11/20 10:47
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I did a re-recording
A card whose value rises every time a loose Fusion Monster appears, and fusing with the opponent's card is a powerful meta card in a mirror match between players with the same fusion theme.
The strength is that it can be used even if it is not a fusion deck, so I use it with Starve
If the fusion destination is Starve, he will be a DARK Deck meta, and he is also easy to use as it is a DARK Deck. A deck that can take advantage of the hand cost is not so painful
japan XANー斬ー
2016/09/29 9:06
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At the beginning of the implementation, it was rare to have fusion materials on the opponent's field only, so it was treated as a miss, but the evaluation changed completely after the manga GX material Yuru Yuru's E HERO fusion monsters began to appear.
While removing the opponent's monsters, you can create powerful fusion monsters, so from the opponent's point of view, it's not a waste of time.
Even after the end of manga GX, there are many places where he can be active, such as Shaddoll and Starve Venom, because fusion monsters that are less bound are increasing.
Therefore, I can guess how strong it is from experiencing restrictions in Japan and bans overseas.
It is a card that fits the word Garyu Hina, which was reborn spectacularly from a bad card to a trump card due to the flow of the environment⭐️
japan とんでんへい
2016/09/11 14:41
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At the time it came out, I thought it would be rare for the fusion materials to be in the opponent's field because all the fusion materials were tightly bound, but...
The number of monsters with loose material designations, such as the Heroes from Manga GX, has increased, and it has become possible to demonstrate its strength.
Personally, I think the times have caught up with super fusion.
japan 負導師
2016/08/12 23:50
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The strongest fusion spell that reigns at the top of many fusion cards as a symbol of the Overlord Judai.
Although the hand cost is high, you can use not only your own monsters but also the opponent's monsters as materials, so the reward is very high and you can aim for a one-shot reversal with this one.
It's a powerful monster removal card in his Deck with Fusion Monsters with loose materials such as HERO and his Metalfoes.
Other decks of his can also use DNA transplant surgery to declare DARK and produce starves.
On top of that, once it's activated, it can't be chained, so it can't be stopped no matter if the sentence is hidden or if Extrio is sitting there.
As expected, the strongest fusion and restricted card
*You cannot fuse your own soul with the other person's soul.
japan 龍馬
2016/08/12 20:33
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It's a card I want to use when I duel with Kurosaki. I would like to use it in conjunction with the DNA remodeling surgery, and use Kurosaki's monsters as fusion materials to fusion summon F/G/D and .
japan セプテン
2016/06/26 0:26
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If you fuse the cardinals,
not targeted,
Ignoring destruction resistance,
Removes 2 opponent monsters with ATK 3000 or less,
can't chain
on a broken card called
japan デルタアイズ
2016/05/17 23:19
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Metalfoes also rages.
Looks like he's going on a business trip with Starv Venom in the upcoming pack...
japan ミシガン州知事
2016/03/28 16:59
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you and me
don't do it
A fusion card that allows you to use your opponent's monsters as materials. Don't allow chains, don't ask questions
A card that makes you wonder why it's restricted even though it has a harsh effect (because it's banned overseas)
It is often used in HERO and Shaddoll, but in HERO vs Shaddoll, HERO mirror match, and Shaddoll mirror match, it is the card and key card that you have to be most vigilant about.
Super Fusion! ! Super Fusion! ! Super super super super fusion! !
japan 迷走の聖刻印
2016/03/07 0:50
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Absolutely Invincible! Ultimate power! and
Now it's amazing that the absolute removal spell that can't be chained was originally a loser
HERO, Shaddoll's Strongest Removal Spell
Whether it's Quasar, Infinity, or Lightning, if the attribute is not God, it can be used as a fusion material.
And the fusion monster that comes out is also powerful and quite troublesome
It is only a matter of time before the number of casualties increases due to the increase in the number of fusion monsters.
japan 音響Em
2015/07/07 17:13
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A card that can bury a suppression-type monster without question
japan わがじゃん
2015/06/16 10:11
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"A symbol of the strongest power created by the darkness of the heart."
"Absolutely invincible, unleash your ultimate power. Activate, 《Super Polymerization》!!!"
A symbolic card in Yu-Gi-Oh GX, a "Fusion" Quick-Play Spell with the strongest class removal ability that even 10 years after its first recording, there are only a handful of cards that can resist its power.
""Super Polymerization" cannot be countered."
"Absolute power that leads to complete victory."
"In front of that power, everything is powerless!!!"
It is impossible to chain with any effect, just like the dialogue in the anime, and it is inevitable that the monster will be removed at the time it is activated. It is a very good reproduction, and it can be said that it expresses the despair of the duel with Judai Hao in the work.
It's a card that greatly restricts deck construction, but it's truly his strongest spell card, and it's truly "absolutely invincible" and "ultimate power", so I definitely want to shout out in a free duel.
japan アルバ
2015/06/13 11:39
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It's a card that boasts strength that is restricted to Japan and banned overseas, but it seems that people have unexpectedly forgotten that it's a former loser.
It was rare for me and my opponent to be able to conveniently gather fusion materials, but with the advent of fusions such as attribute HERO, which have looser designations for fusion materials, it has been promoted to a practical level.
That said, the cost of one card in the hand of HERO at the time was quite painful, and depending on the attribute you used, the amount that came out was only about RBI, so basically it tends to be an add loss, so it is necessary to determine the opponent and the timing to use it. was there.
After that, the fusion material collects the ad, and if the fusion body dies, the ad is collected and the fusion body that comes out is also strong because he has a special summon meta. appeared Shaddoll.
Especially in the case of the Nephilim, things start to happen that are not well understood, such as unilaterally losing the opponent.
Because it passed the strong card and was promoted to an unreasonable card, it was sent to the limit.
I thought it was just a shit card if I compensated for the fact that it was difficult to shoot easily.
japan 風鼠
2015/06/06 8:49
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A fusion spell to be most wary of when facing a hero or her Shaddoll.
On the other hand, if you are on the side using this card, if you are in a slightly inferior position with this card in hand, you can turn it around with this card, the cost of your hand, and a monster.
japan カンノーネ
2015/05/18 19:20
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A card that gives you a sense of defeat when used
With Shaddoll and HERO, after removing the opponent's monsters, it's a very strong card that usually comes out with a strong hit, and the opponent can't chain...! ?
It's a card that seems to have appeared only for the main character to use.
japan ラーメン
2015/04/07 11:10
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If you have all the materials, you can fly it, it won't be chained, so you can definitely pass it, you can ignore the destruction resistance, you can only say it's a devil, and now there are many things that only specify attributes, so there are so many opportunities to use it.
Even though it's for fusion enhancement, it's abnormal, and it's slightly better now that it's regulated.
japan たたた
2015/03/19 17:58
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Fake HERO Support Part 2
No, isn't it too strong...
How much do you want to give HERO preferential treatment, Konmai?
japan てぃっきー
2015/03/19 12:28
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A fast attack fusion that costs 1 card in your hand.
Even though it is limited to the field, it also includes the opponent's field, and since it does not allow any subsequent chains, once it is activated, there is no resistance.
The fact that it's a removal that doesn't involve destruction is terrifying, but what's even more brutal is that this effect doesn't target. In other words, at present, there is no way to avoid it other than that he is DIVINE, that he has a permanent effect that seals Special Summon, and that a permanent effect that is not affected by the effect is applied. If the conditions are met, you can do something like a fusion summon with just the opponent's monsters.
Truly the king of fusion spells. The name "super" wasn't a joke.
japan かのん
2015/01/24 14:21
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Despite the hand cost
Eliminate opponent's monsters + fuse + Counter Trap can't even be negate.
It started to rampage around the time when the number of cartoon heroes increased. Rather, it's strange that it's still restricted.
japan ヒコモン
2015/01/23 9:22
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In the early days, it felt like a fusion of his Quick-Play Spell, which required a cost, and was rated weak, but with the appearance of the attribute HERO, the rating skyrocketed. Now that he's Shaddoll, Norden is out and more and more useful.
Perhaps because it's too versatile, it's a restricted card. The card is banned overseas.
From the evaluation at the beginning of its appearance, he achieved a career that was unthinkable.
japan
2015/01/02 19:09
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"It's me and Yubel who fuse together!" ←! ? Fusion Spell that became a hot topic at the time.
Since it is a fusion that targets the opponent's field, it is not subject to interference with activation and effects.
You can deploy his Fusion Monster while removing your opponent's monsters.
Recently, many Fusion Monsters with loose conditions of only specifying attributes have been released as fusion materials.
There will be few troubles with monsters after fusion. Especially when dealing with E・HERO
There is no way not to use this card.
japan えまれーど
2014/12/19 8:31
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A card that has finally climbed to the limit after a long buildup.
Since it has a hand cost, it can't be shot recklessly, but it can be used as a reliable removal card and as a follow-up attack in the Battle Phase.
japan のりってぃ
2014/12/18 22:51
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A card that can fuse while removing the opponent
It's easy to explain, but it's actually a wonderfully epic card
Since it has a hand cost, it's a spell, so it can be used on the turn it comes to hand, and it's a quick-play spell, so it can be used even during the opponent's turn.
Moreover, I can't do chains, so there's even a rule effect
Cien and Quasar are also easily sucked in
The new frontier lost to the absolute absolute power of the seniors.
japan シャイニング
2014/09/12 19:38
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No card is as convenient as this. Each attribute HERO can remove most of the opponent's monsters other than her DIVINE. My love with Yubel is ry
japan フカヒレ
2014/09/12 18:06
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Absolutely invincible fusion.
Although it has a hand cost, it has a strong effect that it cannot be chained, so once it is activated, it is almost impossible to stop.
A card that has become brutal as the number of Fusion Monsters with loose fusion materials has increased.
japan 村長
2014/09/02 18:11
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This guy comes out only when he's doing a triumphant look with Photon Ryuko or Fergra out.
Seriously, it's too convenient, but the cost is still light even with one card in your hand, isn't it?
japan wisteria
2014/05/13 21:36
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Elementary level: Super fusion of own monsters
Intermediate: Super fusion of your own and opponent's monsters
Advanced: Super fusion with only the opponent's monsters
Superlative: Super fusion between you and me
Anime GX 3rd season key card. Thanks to Manga GX, in [HERO] it became very useful as a monster removal that can't be resisted. It absorbs all attributes other than God, and depending on the situation, it can also be used to fuse your own monsters with each other during the Battle Phase to finish it off, so it's surprisingly hard to rot. Even monsters like Fergra, True Cien, Extrio, and Quasar that have destruction resistance and chaining effects to crush his Spell Trap can't resist this card. Recently, it has also been adopted for [Shaddoll]. It's a powerful card, but it has a hand cost, so it's important to read the situation and play it.
japan アスラLv12
2014/02/16 13:47
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At first, it was treated like a fusion (lol), but after the arrival of the attribute HERO, the card's reputation rose considerably. Initially it was a super rare, but in DE it was upgraded to ultra. Luckily, SD cards are now affordable. There aren't many superlative monsters that this card doesn't work against.
japan 雲黒斎
2014/02/09 19:35
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You should always keep this card in mind when fighting E-HERO.
God is the only Monster that this guy can't swallow.
Of course Beelze and Arknight, who are said to be broken cheats,
Both Cien and Quasar become helpless fusion materials.
And above all, this is his Quick-Play Spell that can be used even during the opponent's turn.
That means. Do your best to summon a trump card and be swallowed by this guy.
A card that teaches you how dangerous things like cyclones are.
It's not that easy to make it the cost of Samopuri.
And with the advent of Dragon Necro, it is also possible to incorporate remodeling surgery and this guy.
It can also be used to get Chimeratec Over in Cyber style. oh scary.
The hand cost will later be used for Miracle Fusion, Overlord Fusion, etc.
There is no waste if you use it, and it is definitely not the end with super fusion.
japan 柊月
2014/01/13 16:55
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A great guy who can eat anything as long as it's a hero deck. Since the extra is pressed by fusion, is there a place to think about it? Another strength is the Quick-Play Spell. Is it a promise that enemies become allies in hero squadrons? It's something like that, but if anything, I'm taking it in.
japan 青(じょう)
2013/12/31 22:35
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In order to maintain the responsiveness of this card, a large frame must be allocated to extras, but it has the removal ability and front line maintenance ability that deserve it.
Above all, it's powerful that it doesn't allow chains, and once it's used, there's no way to stop it.
It is also good that the fusion destination is strong
japan SOUL
2013/12/31 16:27
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With the HERO Deck, you can use your opponent's monsters as fusion materials.
The card consumption is intense, but the removal that doesn't allow the chain instead of the destruction is powerful.
Even Cien and Quasar can easily deal with it.
Besides HERO, with the advent of Dragonekro, it became possible to use it in 《Zombie World》and his deck that uses DNA modification surgery.
japan サンダー・ボルト
2013/11/25 3:45
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Although there is a hand cost, with the appearance of attribute HERO, it can be used as a general-purpose removal card that is not hindered by chains. It doesn't work for DIVINE, but I wouldn't worry too much about that. Of course, it can also be used for follow-up attacks like before, and it's a powerful card that can be used in a HERO Deck.
japan ファイア野郎
2013/11/23 11:36
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A piece whose value has increased greatly with the appearance of the attribute HERO.
An excellent card that can deploy his strong Fusion Monsters while removing the opponent's monsters.
If there is a HERO in your field, use a monster other than his opponent's DIVINE as a fusion material.
Import. Of course, destruction resistance is also powerless.
Even more pleasing is that the chain activation negate effect will not interfere
Not only can you fusion summon safely, but you can also reliably remove your opponent's monsters,
It can be said that it is already atrocious performance.
Later, even the hand cost will be changed to an advantage
Used in Shaddoll and on restricted cards.
Like HERO and his Shaddoll, loose material specification
The increasing number of Fusion Monsters is also a factor in regulation.
When I think about it, I feel like Norden's evil hand was lurking here as well.
japan ペンギン
2013/09/03 20:41
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Exhilarating feeling when super fused with Quasar!
I can never escape, so it's already the best!!
japan ペイン
2013/09/02 17:35
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Mr. Quasar also pulls off stronger removal than Burst Release.
Let's bring out the attribute fusion.
...Eh, what's an anime version of a hero?
japan へる
2013/07/06 10:25
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why isn't it banned...
I'm too strong please do something about it
japan バーン信者
2013/06/18 7:49
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strong. I won't forget that I was super fused with a sack and lost.
Basically all attributes are supported, but only DIVINE such as Obelisk cannot be used because there is no fusion destination.
The only way to deal with this guy is to declare him DIVINE with a transplant surgery.
japan Masuky
2013/06/16 0:12
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An invincible card that overturns everything
Absolutely Invincible! Inevitable fate! Super Fusion! Activate!
japan 真トマト
2013/02/09 21:20
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I don't need it in his deck
GX 3rd period key card. With the appearance of Fusion Monster, which has a loose material, the evaluation has risen dramatically.
We can't bring out Dark Gaia like in the anime, or super-fuse Neos and Yubel,
Excellent compatibility with attribute fusion HERO. Not only can you remove the opponent's monster and make it a stronger monster, but negate and sacrifice escapes do not work.
It will be further strengthened depending on the cards that will appear in the future. A card with endless possibilities.
japan みくみく
2013/01/08 21:48
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A powerful card that does not target and can be chained because of its Quick-Play Spell, but cannot be chained.
It is the trump card in HERO that can be fused with all attributes, and it is the most vigilant card.
The ability to instantly kill a quasar is a masterpiece.
japan ドラゴンX
2012/10/30 17:06
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Super Fusion in GX! A famous card.
It can withstand his destructive type deck, so you can blow up Endsyke and fuse.
I might want to use it in my boyfriend's deck...
japan ナル参照
2012/10/29 19:10
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No matter how you think about it, it's strange that it can fuse with the opponent's monster...
Although it requires a hand cost of 1 card, being able to fuse while removing the opponent's monsters is very good. Especially with Deck, which is based on fusion, such as mirrors.
It can't even be chained to dodge, so it's pretty good against his deck for that sort of thing.
However, other than the mirror, it is hard to say that it is very useful because it will result in a fusion with 2 copies in the match against his general deck. However, since it is a card that consumes your hand and removes it, there should be no problem as long as you are careful...
japan 凌駕
2012/07/01 23:39
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Without this card, E・HERO's power is almost powerless, let alone halved! The effect of discarding this card is also good! Drop fusion materials and use Miracle Fusion, or drop Neos and revive with Oversoul!
A few times, he super-fused with Stardust to create Dragoequites, and it felt good to be able to super-fuse and get 《Ultimate Axon Kicker》just before he was directly hit by Mental Sphere and Hyper Psycho on the opponent's field lol
japan みのし
2012/02/29 21:38
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Thanks to the attribute HERO. A card that gives a big blow to the opponent.
New powers can be obtained by combining Heroes with non-gods.
The most important thing is that you can't chain to this card. The sacrificing escaping, release avoidance, and negate elements all go to waste.
You need to consume 1 card from your hand, but I don't really care. A card that may evolve further with future cards.
japan DАIGО
2012/01/31 22:42
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I think it's safe to say I'm the strongest that has gotten this far thanks to mostly comic cards. It's a hero card.
japan スクラップトリトドン
2011/08/05 7:56
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Super☆Fusion☆Go
At first, it was used as a fusion of Quick-Play Spell, but with the advent of Abu ZERO and other comic hero groups, it changed dramatically.
Due to the advent of Escridao, HERO has grown to absorb all monsters except gods.
Inhale one dragon into the opponent's dragosack, inhale two opponent's monsters when the undead world is activated,
At the end, two Xyz bodies are used to create an old man, and the fusion material has become looser, so one that has become stronger.
Several years have passed since the appearance of Hirobi, a cancer-hitting type that left results, and finally this card has also been regulated.
In addition, it seems that the essential HERO is harassing by setting up a dark row.
japan 春原 団子
2011/08/04 18:54
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A card that is currently rampaging because the attribute fusion HERO has all the attributes
It has been decided that if you activate it once, you will not be disturbed, but the hand cost is quite painful for the fusion main, so I think it should be used as the main.
japan キラープリン
2011/06/09 0:24
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A card whose value has increased significantly as HERO can now handle all attributes.
Due to its ability to be unobstructed, it is possible to use it as a material for even Quasar Dragons and Starbucks.
There are ways to use it that don't rely on HERO, such as fusing monsters made from various races, but there are also parts that rely on the opponent, so it's uneasy to use it from the main.
japan NEOS
2011/06/08 22:26
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A fusion card that became powerful thanks to the hero of the manga.
The advantage of the current HERO is that it can be fused with anything other than God, and can also be used as a follow-up attack from 《De-Fusion》.
Also, it has the advantage of not activating the chain after this card.
I need to discard a card from my hand, so I want to discard a monster capable of GY fusion.
japan へろ
2011/03/29 1:46
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Excellent compatibility with HERO! !
Gem-Knight can also be used for the time being, and it is excellent because it can be put in the side as a HERO meta. The one-card hand cost is a good balance.
japan とき
2010/09/07 18:58
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GX 3rd period key card. At the beginning of its introduction, the Fusion Monster was still not good because it was still mainly named, but later the evaluation rose dramatically with the appearance of his Fusion Monster, which has a loose material.
You can't put out Dark Gaia like in the anime, or you can't super-fuse Neos and Yubel, but the compatibility with attribute fusion HERO is outstanding. Not only can you remove the opponent's monster and make it a stronger monster, but negate and sacrifice escapes do not work.
E-HERO, Shaddoll, and Invoked are outstanding in terms of stealing opponent's monsters, but even if it's a DARK Deck, he can use DARK as material for Starve Venom, expanding the possibilities even further. rice field.
Chains are also impossible, so it is not allowed to block the activation or escape the material.
It is a large-scale late-generation card that has become a powerful fusion spell with convincing specs to become a restricted card.
But what was Yuri suddenly using in ARC-V? Admittedly, this card works pretty well with Predaplant, but...
japan 惑星調査隊
2023/11/12 19:26
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japan めいだが
2023/09/14 12:57
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japan まくろる
2023/07/21 12:33
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japan みかんるん
2024/09/22 22:31
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japan のほほん
2024/09/01 17:33
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japan クリムゾン・ノヴァ
2024/06/20 22:08
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japan フラクトール
2024/04/22 1:03
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japan ギャラクシーおじさん
2024/03/30 5:10
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japan PORD
2024/02/16 17:04
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japan .
2024/02/07 3:39
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japan 2014/09/22 23:26
Yu-Gi-Oh!Guest
While removing the opponent, could you please stop the fusion...
Modern fusion is not fusion
want to ban
japan 2014/09/12 8:40
Yu-Gi-Oh!Guest
too strong
Super fusion is too easy and has become the most hated card among Yu-Gi-Oh cards.
It's a pity because I like anime
If it is a restricted card in a trump card sense, it is still allowed
japan 2014/09/02 0:51
Yu-Gi-Oh!Guest
Necessary when making HERO and his Shaddoll, the one reprinted in Sidelastrak is of poor quality, but it's fine for normal play.
japan 2014/04/26 19:55
Yu-Gi-Oh!Guest
All the attribute heroes become shit cards
It's dangerous that it can't be chained, let alone not be negate
want to regulate
Shaddoll is out too
Well, Konmai won't take it because he wants to sell Shaddoll
japan 2014/01/18 19:10
Yu-Gi-Oh!Guest
Swallow your opponent's monsters at the cost of one card in your hand
A super brutal card that can be fused.
If you use remodeling surgery, you can use it other than HERO.
japan 2013/09/03 22:50
Yu-Gi-Oh!Guest
When I thought it was Shining after being absorbed by the Flash Dragon, Dragoequites appeared.
japan 2013/06/29 10:02
Yu-Gi-Oh!Guest
It is very easy to use because the cost is for each card in your hand.

Decks with "Super Polymerization"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
PHANTOM DARKNESS PTDN-JP046 2007-11-23 Super
DUELIST EDITION Volume 2 DE02-JP091 2012-05-13 Ultra
Structure Deck -KIKOU Ryu KOURAI SD26-JP021 2013-12-07 Normal
THE RARITY COLLECTION TRC1-JP004 2014-12-20 Ultimate
booster sp-fusion enforcers SPFE-JP043 2016-11-12 Super
20th ANNIVERSARY LEGEND COLLECTION 20TH-JPC91 2019-02-09 Parallel
Structure Deck: Shaddoll Showdown SD37-JP026 2019-12-07 Normal
RARITY COLLECTION -PREMIUM GOLD EDITION RC03-JP035 2020-02-08 Ultra
QUARTER CENTURY CHRONICLE side:UNITY QCCU-JP127 2024-02-23 UltimateUltra

Ranking and View Num

Rating Score Rank 538 / 13,210 Cards
View Num 392,274
Card Type "Quick-Play Spell" Best Card Ranking 21st

Others

Japanese card name 超融合

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